/*** Autogenerated by WIDL 8.21 from include/windows.media.capture.idl - Do not edit ***/

#ifdef _WIN32
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 475
#endif
#include <rpc.h>
#include <rpcndr.h>
#endif

#ifndef COM_NO_WINDOWS_H
#include <windows.h>
#include <ole2.h>
#endif

#ifndef __windows_media_capture_h__
#define __windows_media_capture_h__

#ifndef __WIDL_INLINE
#if defined(__cplusplus) || defined(_MSC_VER)
#define __WIDL_INLINE inline
#elif defined(__GNUC__)
#define __WIDL_INLINE __inline__
#endif
#endif

/* Forward declarations */

/* Headers for imported files */

#include <windows.foundation.h>

#ifdef __cplusplus
extern "C" {
#endif

#ifndef __cplusplus
typedef enum __x_ABI_CWindows_CMedia_CCapture_CMediaCategory __x_ABI_CWindows_CMedia_CCapture_CMediaCategory;
#endif /* __cplusplus */

#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#ifdef __cplusplus
} /* extern "C" */
namespace ABI {
    namespace Windows {
        namespace Media {
            namespace Capture {
                enum MediaCategory {
                    MediaCategory_Other = 0,
                    MediaCategory_Communications = 1,
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
                    MediaCategory_Media = 2,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
                    MediaCategory_GameChat = 3,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
                    MediaCategory_Speech = 4,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
                    MediaCategory_FarFieldSpeech = 5,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
                    MediaCategory_UniformSpeech = 6,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
                    MediaCategory_VoiceTyping = 7
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */
                };
            }
        }
    }
}
extern "C" {
#else
enum __x_ABI_CWindows_CMedia_CCapture_CMediaCategory {
    MediaCategory_Other = 0,
    MediaCategory_Communications = 1,
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
    MediaCategory_Media = 2,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
    MediaCategory_GameChat = 3,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
    MediaCategory_Speech = 4,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
    MediaCategory_FarFieldSpeech = 5,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
    MediaCategory_UniformSpeech = 6,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
    MediaCategory_VoiceTyping = 7
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */
};
#ifdef WIDL_using_Windows_Media_Capture
#define MediaCategory __x_ABI_CWindows_CMedia_CCapture_CMediaCategory
#endif /* WIDL_using_Windows_Media_Capture */
#endif

#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
/* Begin additional prototypes for all interfaces */


/* End additional prototypes */

#ifdef __cplusplus
}
#endif

#endif /* __windows_media_capture_h__ */
